In 2014, we started Phoenix Labs in Vancouver with a tiny team of six. Today we have 90+ folks working from our current home in Burnaby.
Vancouver is our largest game development hub. In addition to the bulk of the Dauntless development team, this studio is also home to our central support and shared services teams, like operations, audio, publishing, and data.
We get together every other Friday for a virtual company-wide sprint review — a show-and-tell to discuss major company news, showcase game updates, and celebrate the work done by all teams in the last two weeks.