We bring players together through deep multiplayer games.

Our Story

Our Story


We make games because we love them, and because games have the power to bring people together.

We established Phoenix Labs in 2014 to create a place where diverse teams of people could come together to build deep multiplayer games. We've assembled an experienced, passionate team of developers across our locations in Vancouver, BC, Montréal, QC, San Mateo, CA, and Los Angeles, CA.

In May 2019, we launched our first game, Dauntless. It was the first game ever to launch with true crossplay and cross-progression. Since then, we’ve watched our community grow to more than 25 million players across four platforms.

In January 2020, we officially joined forces with Garena, a digital entertainment company and one of the largest forces for gaming in Southeast Asia. They were one of our earliest investors, and share our vision for connecting gamers worldwide. Together, we are investing deeply into our development capabilities and exploring additional regions, platforms, and games.

Learn more about our multi-studio strategy

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Our Values


People are the ends, not the means

We care about our team and our players, and we work hard to cultivate trust with our community and each other. We believe that diversity matters. Our team is a mosaic and we value how new perspectives and backgrounds help us grow as a company.

Hyper-transparency and candor

We believe that our team is mature, well-intentioned, and trustworthy. We keep things visible and are not shy about showing work early and often. We ask for candid feedback, even when it’s hard. We constantly reflect so we can learn and improve.

Do what matters

We take on the kinds of challenges others shy away from. We start with “why,” not “how.” While we’re unafraid to test and experiment, we’re measured in our approach. We prioritize effectiveness over efficiency. We should always be able to point to what we do with a sense of pride.

Win together

We’re ambitious and strive to win — as a team. We hire people for their ability to excel in a team environment. We grow leaders who exemplify servant leadership. We focus on role, not title.

Great teams make great games


Adam

Adrian

Alex

Alice

Alojz

Amanda

Andre

Andréanne

Andrei

Andrew

Andrew

Andrew

Andrew

Andy

Andy

Anna

Anne

Anthony

Anton

Anton

Barrett

Ben

Benj

Billy

Brad

Brandon

Brent

Báirbre

Caitlin

Carl

Chris

Chris

Chris

Corey

Cory

Dan

Dan

Danny

David

Dave

Derek

Derek

Dmitrii

Dorian

Dougie

Dustin

Ed

Eddie

Elena

Eli

Emilie

Emma

Eric

Erik

Euan

Feraz

Frédéric

Glenn

Greg

Guillaume

Hak

Hans

Hunter

Hyejung

Ian

Ian

Ian

Ian

Irene

Isaac

Jaime

Jarrett

Jason

Jason

Jean-Marc

Jeanne-Marie

Jeff

Jen

Jesse

Jing

Joe

Joel

John

Jon

Jordan

Joshua

Justin

Katie

Kenny

Kevin

Kevin

Kim

Kirk

Kristen

Kyle

Kyle

Larry

Laura

Lauren

Lindsey

Luiz

Marcelo

Marie-Andrée

Marieta

Matt

Matt

Mike

Mykola

Nathan

Nick

Nick

Olivier

Omar

Paul

Phil

Pete

Quentin

Rachel

Rob

Robin

Roger

Romalis

Roz

RuthAnne

Ryan

Ryan

Sam

Sandy

Sean

Sébastien

Simon

Stacey

Sylvain

Tanner

Todd

Torri

Vivay

Vivianette

Vivienne

Will

Xiangming

Yasmin

You-Jin

Yudi

Yufan

Yuichi

Our Locations


Montréal, QC

Established in 2020, and located in the heart of one of the world’s largest game development hubs, the Montréal studio is focused on building new game prototypes, as well as exciting R&D tech products.

Along with all studio locations, we get together every other Friday for a virtual company-wide sprint review — a show-and-tell to discuss major company news, showcase game updates, and celebrate the work done by all teams in the last two weeks.

Currently, this team is following local government guidelines for the COVID-19 pandemic, and working remotely.

See all positions in Montréal, QC

Vancouver, BC

In 2014, we started Phoenix Labs in Vancouver with a tiny team of six. Today we have 90+ folks working from our current home in Burnaby.

Vancouver is our largest game development hub. In addition to the Dauntless development team, we have small tight-knit teams working in the prototype stage of new games.

This studio is also home to our central support and shared services teams, like operations, audio, publishing, and data.

Along with all studio locations, we get together every other Friday for a virtual company-wide sprint review — a show-and-tell to discuss major company news, showcase game updates, and celebrate the work done by all teams in the last two weeks.

See all positions in Vancouver, BC

Los Angeles, CA

Established in 2020, the Los Angeles studio is home to an R&D development team focused on new game prototypes.

Along with all studio locations, we get together every other Friday for a virtual company-wide sprint review — a show-and-tell to discuss major company news, showcase game updates, and celebrate the work done by all teams in the last two weeks.

Currently, this team is following local government guidelines for the COVID-19 pandemic, and working remotely.

See all positions in Los Angeles, CA

SF Bay Area, CA

Situated in the bustling Bay Area, the San Mateo studio is home to a full-stack R&D team — including art, design, and engineering — as well as a collection of developers across disciplines working on Dauntless and shared services teams.

This was established in 2017 as the second Phoenix Labs studio, and our first studio in the United States.

Along with all studio locations, we get together every other Friday for a virtual company-wide sprint review — a show-and-tell to discuss major company news, showcase game updates, and celebrate the work done by all teams in the last two weeks.

Currently, this team is following local government guidelines for the COVID-19 pandemic, and working remotely.

See all positions in SF Bay Area, CA

Interested in joining us?

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