Art | Engineering

Senior Technical Artist

Los Angeles studio

COVID-19: This role is a full-time, permanent position in our Los Angeles studio. Currently, our Los Angeles team is working from home during the COVID-19 pandemic. We'll continue to follow local government guidelines to keep our team safe. However, this position will not be remote in the long term. Once we're able to return to normal work conditions, this role will be onsite in Los Angeles.

Phoenix Labs is looking for an exceptional, experienced Technical Artist to join our Los Angeles studio. This role will build tools and content to support the prototyping and development of a new game IP.

Phoenix Labs is a dynamic and iterative environment and we pride ourselves on our ability to continually improve and do hard things. People are our most important asset, and each new person should add to our mosaic culture. Our goal is to be a place where a diverse group of driven, collaborative, and empathetic developers can do their best work.

The successful candidate will have strong communication skills and be comfortable working in a cross-functional team alongside programmers, designers, artists, and production staff. They have a passion for collaborative problem solving in an R&D environment. They are excited to empower their teammates to make world class content.

This role is a full-time, permanent position in our Los Angeles studio. Currently, our team is working from home due to the COVID-19 pandemic. We’ll continue to follow local government guidelines to keep our team safe. However, once we’re able to return to normal work conditions, this role will be onsite in Los Angeles, CA.

Responsibilities:

  • Works closely with artists, designers, and engineers to provide functional in-game assets.
  • Provide support to Art Teams creating assets and developing pipelines.
  • Provide and receive feedback to/from other artists.
  • Consult with engineers and designers on the team to develop systems in support of R&D prototyping.
  • Coordinate with other teams to enhance R&D efforts collaboratively.

Required:

  • 7+ years experience in video game development, preferably in look development and art asset performance.
  • At least 3 years experience in Unreal 4.
  • Experience in a full digital art content creation pipeline (high and low-poly modelling, unwrapping, baking, texturing, level art, skinning, etc.).
  • Experience with shader development in a 3D modeling package and/or game engine.
  • Understanding of next generation art creation concepts.
  • Excellent communication skills.
  • Dynamic problem-solving skills.
  • Self-starter who works well within a creative team.
  • Self-starter who works well within a creative team.

Preferred:

  • Experience with Python scripting.
  • Experience with Unreal Blueprint.
  • Some experience with C++.
  • Experience with in-engine scripting.

About Phoenix Labs:

We make games because we love them, and because we love the way they bring people together.

When we established Phoenix Labs in 2014, it was with the hope of creating a place where diverse teams of people could come together to build deep multiplayer games. We've assembled an experienced, passionate team of developers across our studios in Vancouver, BC, Montréal, QC, San Mateo, CA, and Los Angeles, CA.

Our first game, Dauntless, launched in 2019, and was the first game ever to release with true crossplay and cross-progression. Since then, we've watched our community grow to 25 million players across four platforms. We're also backed by Garena, our long-time partner and one of the largest forces for gaming in Southeast Asia and emerging markets.

Learn more about our multi-studio strategy

Come Work With Us.

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