Engineering

Senior Rendering Engineer

Vancouver Studio

Phoenix Labs is looking for a talented and passionate Senior Rendering Software Engineer to work on our flagship title, Dauntless. Phoenix Labs is a dynamic and exciting environment, and we pride ourselves on our ability to continually improve and do hard things. You will be joining a close-knit team of veteran developers to build upon the successful cross-platform launch of Dauntless and to make Dauntless the top online MMO.

You must have a strong background in current rendering technologies and a solid understanding of optimization tools and techniques. As Dauntless is one of the first fully crossplay & cross-progression titles, you will be required to take advantage of the capabilities of the Xbox One, PS4, and Nintendo Switch to bring the game's art to life. Dauntless uses the Unreal Engine, and familiarity of the engine is required.

Responsibilities:

  • Work closely with artists and technical artists to achieve high quality visual results, within each platform's performance budget.
  • Work with a cross-discipline team to provide productive and effective content workflows.
  • Profile and optimize CPU & GPU performance on multiple platforms.
  • Develop technical designs and implementation plans for new rendering features, based on art & design requirements.

Required:

  • 7+ years industry experience.
  • Extensive real-time rendering knowledge.
  • Experience with the Unreal Engine.
  • Strong C++ programming and debugging skills.
  • Strong software architecture skills with a proven ability to apply these to rendering challenges.
  • Strong profiling and optimization skills.
  • Strong collaboration and communication skills.
  • Familiar with console (XB1, PS4, Switch) development.

Preferred:

  • Familiar with and excited by the co-op action RPG genre.
  • Live service experience.

About Phoenix Labs:

We make games because we love them, and because we love the way they bring people together.

When we established Phoenix Labs in 2014, it was with the hope of creating a place where diverse teams of people could come together to build deep multiplayer games. We've assembled an experienced, passionate team of 100+ developers across our locations in Vancouver, BC, and San Mateo, CA.

Our first game, Dauntless, launched in 2019, and was the first game ever to release with true crossplay and cross-progression. Since then, we've watched our community grow to 20+ million players across four platforms. We're also backed by Garena, our long-time partner and one of the largest forces for gaming in Southeast Asia and emerging markets.

Come work with us.

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