Intermediate Gameplay Engineer

engineering

Phoenix Labs is looking for a talented and passionate Gameplay Engineer to work on our flagship title, Dauntless. Phoenix Labs is a dynamic and exciting environment and we pride ourselves on our ability to continually improve and do hard things. You will be joining a close-knit team of veteran game developers to build upon the successful cross-platform launch of Dauntless and to make Dauntless the top online MMO.

The successful candidate must have strong C++ skills and have a passion for problem solving. The applicant must have experience developing gameplay features for a networked game. They will work collaboratively with the design team in order to deliver the best gameplay experience possible.

Responsibilities:

  • Designs, prototypes, implements and polishes gameplay features. You will be joining a close-knit team of veteran game developers to build upon the successful cross-platform launch of Dauntless and to make Dauntless the top online MMO.
  • Produce tools or debug features to help designers or programmers polish gameplay features.
  • Analyzes and mitigates risk in the gameplay development schedule.
  • Creates automated tests to ensure the quality of shipping features.
  • Consult with other Engineers and Designers on the team to change, adapt or refactor systems as required.
  • Work closely with QA and technical leadership to ensure the stability of game features and systems.

Requirements:

  • 4+ years of software experience in the games industry
  • Highly proficient in C++
  • Excellent problem solving abilities
  • Driven and self-motivated
  • Knowledge of at least one of the following areas: AI, animation, combat systems, network optimization and metagame systems.
  • Experience implementing game features in a multiplayer environment.
  • Strong debugging and optimization skills.
  • Excellent communication skills and comfortable working closely with designers and content developers -Familiar with and excited by the co-op action RPG genre

Preferred

  • Familiar with console (XB1, PS4, Switch) development
  • Good knowledge of UE4 and Blueprints
  • Live service experience